#OREGON TRAIL 2 SOUNDTRACK PC#
It is so very 90s and at the time this would have looked like a million bucks and it certainly has that 90s PC CD Rom game vibe to it as far as the presentation goes. They have live action actors, but the mouths are animated. The presentation of this game is very weird. You can talk to these folks and you can buy, trade, sell and order different items that will help you on your travels. There are plenty of towns and people that you can deal with. The trading system in Oregon Trail 2 is actually pretty sophisticated for the time. Or even worse, yourself as if you die it is game over. You have to actually make a decision and it better be the right one as you do not want to lose people. You still have that here, but it is greatly expanded upon and feels more like an actual game.Īlso when something in the game happens such as one of your party members getting sick, an accident or something with the wagon. In the previous game the main things you would do as far as gameplay goes were the rafting and the hunting. Oregon Trail 2 is more interactive than what came before it. Your occupation will have an effect on how much money you have at the start of your journey so even before you start there is a lot to think about. Skills will make certain events more likely to happen. You only have so many skill points to use so make sure that you use them wisely. You need to pick an occupation and then you can set about giving yourself different skills. You can pick how many people are in your group and you can even name them which is fun. This time around the game is way more fleshed out. and nobody wants that.While the idea of The Oregon Train 2 is the same as the last game where you have to get to your destination with as many people alive as possible. The Oregon Trail is a computer game developed by the Minnesota Educational Computing Consortium (MECC) and first released in 1985 for the Apple II.It was designed to teach students about the realities of 19th-century pioneer life on the Oregon Trail.In the game, the player assumes the role of a wagon leader guiding a party of settlers from Independence, Missouri, to Oregons Willamette Valley. If I could you would have to hear Fumble Dimension over my favorite albums.
#OREGON TRAIL 2 SOUNDTRACK FULL#
I have a weekly music newsletter full of music that I can’t put in my videos and it’s for the best. Well I hope that this gave you some kind of idea of how important music is to me in terms of setting the mood and carrying the video. Jon’s narration also magically sounds good over any music so that makes my job that much easier. I try to hit chill, serene mood of a Dorktown video without using the same instruments. This is also one of those song choices that I make extra special to help us transition into Jon Bois’ data segments. If you go through other Fumble Dimensions, you’ll see that I use Geoff Bastow a lot, and that’s because I think his music really goes well with our aesthetic. The last song that I want highlight from this episode is Heavenly Hair 1.
When the music is powerful enough, however, I decide otherwise. Usually when I want to make a joke hit more I take out the music entirely or use a quick cut. Usually I put the music around a script that I had already written, but for this case I decided to keep Kiv telling us that no one uses the slants. Oregon Spirit is one of the few song choices where I intentionally wrote a joke around the song.
#OREGON TRAIL 2 SOUNDTRACK TV#
This is my favorite APM song that I’ve found because it’s used on “The Eric Andre Show” and on the TV Show “Atlanta” for that one episode. Since I can’t embed the songs, I’ll drop the timecodes so you can follow along. Here are some of my favorites from the episode. For Head Coach Hell, I initially wanted to stick to some 1980’s style synthwave, but eventually brought in some other genres too.
Usually I spend a few work days just zoning out and listening my way through the library until I find enough songs that I like to be able to fit into my video. The only catch is that there isn’t a set playlist for “weird video game show science experiment music,” so I have to find all that myself. While we can’t use the newest and most popular songs, APM gives us a treasure trove of unique music that we can use for our videos. So today I’m going to share my music process, as well as some of my favorite songs from Episode 2 part 1: Head Coach Hell.Īt Secret Base we use a licensing site called APM Music so that we don’t get sued into oblivion/demonetized on YouTube. Some of the most interesting questions we get (besides “When is the next Fumble Dimension coming out,” which is a question I can almost never answer because I’m often mid-work on it) are about our music. We do preliminary research, testing, video capturing, data recording, chart making, script writing, shooting and editing to name a few things. Fumble Dimension takes some time to make because we treat our videos like science experiments.